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Showing posts with label demo. Show all posts
Showing posts with label demo. Show all posts

Monday, December 1, 2014

NEW GATEKEEPER DOWNLOAD

Sorry for making you guys download the game again, but VX phucked my file up and it wasn't until I got an email that I realized something was wrong.

Anyway, this file is truly stand-alone. The old one required you to have VX or VX's RTP, or both. 0.0 Anyway, this file shouldn't require any of that.

Again, so sorry!

- A Clyde

Link: http://www.mediafire.com/download/2cmc5pcb42bnt96/=_GATEKEEPER_=.exe

Friday, October 31, 2014

Happy Halloween!

Happy Halloween! Muahahahahahahaha! And what better way to celebrate this lovely occasion than with a demo?? It's of Gatekeeper. Enjoy!

It's a fantasy RPG with cyber-punk elements about an ordinary boy who was killed and resurrected as a gatekeeper, a god-lite entity, who has to defend himself against the Dark Child, a fellow gatekeeper who claims she is trying to protect reality by killing him and others like him.


Download Link: http://www.mediafire.com/download/2cmc5pcb42bnt96/=_GATEKEEPER_=.exe

Friday, December 2, 2011

DEMO ALERT! DEMO ALERT! DEMO ALERT!

Basic facts:

It is called GATEKEEPER

It is an RPG

It is a 20 minutes long [this is just a tech demo, mind you!]

It will be a short, side project. Basically a simplified version of what ANISC will be.

Until the next update (hopefully soon), feast your eyes on THIS video and if it tickles your fancy, download the demo!




Demo: http://www.mediafire.com/download.php?ob8bi0qn7zx6jgv

I will upload Gatekeeper's game page sometime soon, I hope.

Friday, June 10, 2011

VANITY: EXTENDED DEMO (Coming Now!)




Hello all! Vanity's demo that I promised you like 20 months ago? Well, it is here now! Sorry for the procrastination. Life + other duties got in the way, you know how that goes. ;)

Anyway, enjoys! Any comments, questions, rants, death threats, etc, can be placed right here on this blog OR emailed to me at: Eikichi@juno.com

I look forward to hearing from you!

- A Clyde

PS: Stuff about the new demo:

- It's twice as long (the original demo wasn't that long, don't worry)
- You get to actually choose your pathways
- Balance issues fixed
- Plot-holes/dialogue addressed
- I changed the way some of the pictures were presented to give them a slightly more...'unified' look, if you will.
- There is a 'chart' Book that you can access from your menu screen that will explain the strengths and weaknesses of each element (since the game doesn't use traditional elements like "fire, water...etc".
- A new title screen

And of course, the mainstays:
- Colored arrows to direct you to your next destination (in addition to hints)
- When backtracking you can skip battles - meaning you don't have to flee from the same enemies over and over

Linky: http://www.mediafire.com/?vjsdpteddtcrd5c

Thursday, March 3, 2011

UPDATED MYSTERY MAN ZERO DEMO!




REMEMBER THIS GAME?!?!?!

If you do, maybe you will be happy to know that it is getting an updated demo. When, you ask? TODAY! What time today?


RIGHT. NOW.

The link is here: http://www.mediafire.com/?3w2xdpnkwaj6un2

The demo's a few hours or two longer, cleans up stuff wrong in the original demo, and has other surprises in stored. I hope you enjoy it! Honest feedback is of course encouraged!

- A Clyde

Wednesday, January 12, 2011

VANITY: EXTENDED DEMO (coming soon)

If all goes well, this will more than likely be my next completed project...after years upon years of hiatuses.

I've been so focused on other things (and real life, ykwim?) that I've been doing much with my RM stuff, but I intend to work on this a little bit each day until I finish this!

Stuff you should know:


Some stuff about the new demo:
- It's twice as long (the original demo wasn't that long, don't worry)
- You get to actually choose your pathways
- Balance issues will be fixed
- Plot-holes/dialogue issues addressed
- I changed the way some of the pictures were presented to give them a slightly more...'unified' look, if you will.
- There will be a 'chart' that you can access from your menu screen that will explain the strengths and weaknesses of each element (since the game doesn't use traditional elements like "fire, water...etc".
- A new title screen

And of course, the mainstays:
- Colored arrows to direct you to your next destination (in addition to hints)
- When backtracking you can skip battles - meaning you won't have to free from the same enemies over and over

So that's all for now!

Never mind, I lied. Here's yet another title screen:

Monday, September 13, 2010

THINGS YOU SHOULD KNOW ABOUT MY NEW DEMO


  1. It is called "A Nightmare in Sunnydale, California"
  2. It is a crossover fanfic but actually isn't completely awful
  3. It is available now

    Download and enjoy! Of course, feedback is always welcomed, negative or positive. =D

    Download: http://www.mediafire.com/file/rdaqkogjzb8urir/%3DANISC%3D%20%5BDemo%20Version%5D.zip
    Youtube: http://www.youtube.com/user/Yeaster#grid/user/5327B737C446315A

Friday, January 16, 2009

NEW DEMO!

A short one, at least.


It's the first dungeon of a side project I'm doing, MYSTERY MAN ZERO, a dark comedy. Check it out the game's blog page for further info (and download link). The full game will probably be around 7 or 8 hours.

Thanks!

- Joseph Clyde

Monday, September 22, 2008

ERROR IN VANITY NOW FIXED!

Yup, there was an error in Azazel's Cult that prevented you from geting into the locked doors, even if you had the right passcode.

Hopefully it works now. VANITY'S blog page has the new links updated, so just re-download if you have to. You won't have to worry about starting your game over again, so you can keep the same save files.

- Joseph Clyde