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Showing posts with label rpg maker vx. Show all posts
Showing posts with label rpg maker vx. Show all posts

Monday, December 28, 2015

NEW NIGHTMARE DOWNLOAD!

Why does this always happen to me? So annoying. Anyway, in the old download, Buffy was supposed to equip Crossbows and while she could, the weapon would never level up. That's been fixed now, so if you want, here's a new download if you really wanted to equip her with a crossbow.

New Download

ETA 1/16/16

There was an issue with Matt's equipment, too. So yet another download has been added. Also, there was an annoying error that happened when you tried to scan an enemy after one's been killed. Hopefully that's also been fixed.

Luckily, you don't have to start over. Still, sorry for the inconveniences!

Friday, June 19, 2015

HAPPY FRIDAY!!!

I finished A Nightmare in Sunnydale! Yay! And here's the download! =D http://www.mediafire.com/download/ajwevi24398vo8g/=ANISC=_(full).zip My miracle game. It survived TWO computer crashes. Given how much money it cost me to keep this game alive, you bet I worked to finish it! =D Enjoy!!!! If you don't, that's totally fine, too. Any comments/questions/complaints/rants you have, feel free to leave them here or email me at gholt188@yahoo.com

Wednesday, May 21, 2014

Nightmare Update

Aside from Dracula's ending, the writing for the game is all done. Dungeon construction is done as well, so all that's left is copying what I have written and pasting it in the game. I didn't write it "correctly," so the process is taking longer than I expected it to (I do this for Gatekeeper and it's a breeze), so the game is ~almost done. Are you excited??? I sure am. My last completed game was Complete Chaos, which was, uh, a while ago. I also started working on Mystery Man Zero again, which had some trouble a few days ago (it crashed >.<) but should be all right now. After Sunnydale is completed, it's a toss up between Gatekeeper and MMZ as to which one will be completed first.

I haven't written much for Total Chaos in the last few weeks. The project isn't dead! Far from it. I just haven't been motivated lately, but surely I will, soon. Writing is really mentally draining, you know?

PS: I added a bunch of Nightmare videos on my youtube channel! I'll get around to adding them here when I feel like it (probably tomorrow).

Wednesday, October 30, 2013

MANOS: THE HANDS OF FATE - THE RPG

To celebrate Manos' third birthday, which was two days ago, I decided to post a video of it! More will follow, so stay tuned.

Or better, download the game!

- A Clyde


Saturday, July 13, 2013

A GATEKEEPER EVENT




Happy Saturday, folks! Here is a video, from me to you. It had been six months since I last uploaded a Gatekeeper video, I thought it was time to rectify that. So enjoy!

The 3D images mostly came from Daz3D and Turbosquid.com. Gatekeeper would not exist without those sites, so I am very, very thankful that they exist!

That epic beat you hear during the club scene belongs to Nervo & Hook N Sling. It's a remix of their song 'Reason' by Spencer Insomnia. You can listen to the full version here: http://www.youtube.com/watch?v=REFV6AD_Tk0


Be on the lookout of a 'Sunnydale' video!!

- A Clyde

Wednesday, June 12, 2013

What you are looking at here is a gameplay video of a project that is scheduled to follow 'A Nightmare in Sunnydale'. It happens to be called GATEKEEPER. This video was recorded during the last week of 2012. A few things have changed since then, but this is pretty much the gist of it.

Here are a few things you should know about Gatekeeper.

- It's an RPG.
- It's a cyberpunk RPG.
- It's a cybperpunk RPG with elements of fantasy and New Age philosophy. There may be some creepy bits thrown in there, too, by the way.
- It continues the sandbox gameplay that 'Sunnydale' has. Also has branching pathways.
- There will be a total 13 playable characters, and you can swap any of them in/out of your party at any time, battles included. There will also be two hidden characters for your chosing, potentially bringing the number of PCs to 14.
- It may or may not have a New Game+ feature.
- It was inspired by the Sierra games of old, specifically Rise of the Dragon. The Gabriel Knight series was also an influence -- and, at risk of sounding vain, Onyx! Futhermore, as you can see, it borrows its look from Vanity (remember that game?)
- Gatekeeper will be different than my other games because it is more plot-driven than character-driven, which is pretty nice for me but this is so that I get this game out in timely matter, and can finally say farewell to RPGM (I'll just be playing games instead).

Before I depart, here's a summary for your reading pleasure!



 Ganymede's mortal life was cut short when he was killed in the middle of graduating college. Soon after, he is given another chance at life as a GATEKEEPER, gifted individuals who harbor inside them souls of a god-lite entities. Under the guidance of Dr. Dylan Perry, Ganymede learns about himself and his powers -- as well as befriend others like him. When the presence of another gatekeeper shows up on Perry's radar, Ganymede and his friends race to find this individual before The Dark Child does, a fearsome foe who will stop at nothing to rid the world of gatekeepers, despite being a gatekeeper herself. The mission takes a horrific turn when they are too late, and Ganymede's life is once again turned upside down. With his back against the wall, he is forced to fight back, but at what cost? And is The Dark Child his true enemy? Furthermore, what is Eden and what role does it play in all this? How can Ganymede save reality when it is his very existence that disturbs it?

GATEKEEPER is a high-modern tale that combines cyperpunk, fantasy, drama, and New Age philosophy to deliver an RPG with more twists and turns than a pretzel.
 
 
 
 
 
'SUNNYDALE' IS IN A SUNNY PLACE!





Oh em gee! I can't believe it has been fourteen months since my last update!!!! Wowzers. Anyway, I have been working on stuff, faithfully, I might add, but I guess I just didn't think I had anything exciting to say? New Years Resolution alert, but that will change. Initially, I only wanted to dedicate this blog to my creative projects, but I think I want to make it a little more personal, too? That way, people will get a ~taste of the REAL ADRIAN CLYDE, whoever he may be.

Without further ado, I can almost guarantee that A NIGHTMARE IN SUNNYDALE will be out this year (!). I was aiming for a Summer release, but, um, I don't see that happening. But an Autumn release could be possible, if I keep chipping away at it.

Initially, I had meant for this game to be completed in 2010, the year it was started, but so many things "got in the way", so to speak, will I will disclose later. A lot has changed with me, and I have had to prioritize other things. I didn't think I would ever get into RPGM again, but I guess I just felt the need to indulge in some healthy brain candy. I am determined to get this game out and Gatekeeper as well, which  I am really proud of, so far.

So here's the deal. For the last...two months, I think? whenever things have been slow at work (or not, such as today lolz), I have been writing out scenes for Sunnydale (and Gatekeeper, too) and when I get home, I would do a little bit of dungeon-building here, a little bit there, and it's all starting to add up now. In terms of where the storyline is, I'm basically at the endgame. After I'm done with the current dungeon, I'll be pretty much done with the "main path", sans the last dungeon. All I would have left to do would be to write out scenes for a few of the side paths, which won't be difficult because, I mean, hello, I love writing!

As far as the dungeon construction goes, that is just about finished. All I have to do is finish Billy Loomis's dungeon, and the final one. That's it. Dungeon construction is by far my least favorite thing, so I just wanted to get it all over with. I figured if I could do away with that, then it would all but solidify 'Sunnydale's release.

I haven't updated the demon library yet, but that's the easiest part for me, so it's no big.

All in all, the end is definitely near. I'm pretty pumped about possibly having another finished game out there. No more demos for me. I contemplated releasing a demo of Gatekeeper, but nope! Demos have a tendency of slowing things down, because you start to get hyper obsessing about promoting your game and seeing what people are saying about it that you start to neglect your game, and that, my friends, is never good.


Onto other stuff. Really, the reason I've been so slow with RM stuff is because for the last two years, I've been working on something of a novel (which is 1000x better written than this blog post, I assure you). THE UNSEEN, it is called, a psychological horror-fantasy tale about a band of friends and their struggle to overcome a soul-sucking demon who compensates for its incorporeality by exploiting and feeding off their greatest and darkest fears. It is based on a REALLY shitty screenplay I wrote three years ago, but I thought the idea had some potential so I had decided to give it another ago (actually, the idea decided to give *me* another go; for six months, it just wouldn't get out of my head!). When I started writing the first draft in December 2010, I described it as "The Evil Dead" meets "A Nightmare on Elm Street" and"Silent Hill", but while it is still all of those things, last summer, I had a Neon Genesis Evangelion marathon (the first in over a DECADE omg), and The Unseen has since taken on much different path than I originally thought it would, which is actually a wonderful thing because the inspiration that NGE gave me helped mold The Unseen into the story I intended it to be (so many times I would hit a "block", forcing me to take a break from it and do something else; it was put on hiatus three times, the longest one lasting six months). It has been a long and hard two-and-a-half years, but there may be a light at the end of the tunnel yet. I am currently revising my third draft and if I'm pleased with the results, I'll start hunting for editors and/or outside feedback. At the moment, I am very, very happy with this draft, but we shall see what the future beholds. The last time I read the first half of the manuscript was in November 2012, so, um, this process may last a while, haha.

I haven't forgotten about Total Chaos, well, not entirely. I'm going to go back to onlining it this week (along with Goblin, hopefully). I have a really cool premise in mind for it. In the end, I'm not sure how much of TC's SOURCE MATERIAL is going to be used, and all of the characters will definitely be involved (although some (Lindsay Lohan) will obviously be renamed), but this new idea is going to be so much more involved than the "original", and I can't wait to start on it. It's going to be camp, it's going to be part-satire (basically of things/types of people that bug me *to no end*), but it's also going to have a lot of hart. Basically, it's going to be BIG.  It just gets hard sometimes trying to juggle multiple writing projects, since my time is so limited because of my job (gotta pay the bills y'all). I really only have time to read The Unseen on weekends, so that gives me a few hours during the week to devote to other stuff I like, such outlining my next projects. Currently, I've been outlining (albeit off-and-on) Goblin, Dreamlover, and Total Chaos all at once, which has been totally easy all the time! Goblin, horror/comedy, and Dreamlover (which may or may not have been inspired by a Mariah Carey song lol), horror/sci fi/romance/fantasy/psychological, will get their own updates when I'm further into developing them.

- A Clyde

Friday, December 2, 2011

DEMO ALERT! DEMO ALERT! DEMO ALERT!

Basic facts:

It is called GATEKEEPER

It is an RPG

It is a 20 minutes long [this is just a tech demo, mind you!]

It will be a short, side project. Basically a simplified version of what ANISC will be.

Until the next update (hopefully soon), feast your eyes on THIS video and if it tickles your fancy, download the demo!




Demo: http://www.mediafire.com/download.php?ob8bi0qn7zx6jgv

I will upload Gatekeeper's game page sometime soon, I hope.

Monday, September 13, 2010

THINGS YOU SHOULD KNOW ABOUT MY NEW DEMO


  1. It is called "A Nightmare in Sunnydale, California"
  2. It is a crossover fanfic but actually isn't completely awful
  3. It is available now

    Download and enjoy! Of course, feedback is always welcomed, negative or positive. =D

    Download: http://www.mediafire.com/file/rdaqkogjzb8urir/%3DANISC%3D%20%5BDemo%20Version%5D.zip
    Youtube: http://www.youtube.com/user/Yeaster#grid/user/5327B737C446315A