Friday, June 10, 2011


Hello all! Vanity's demo that I promised you like 20 months ago? Well, it is here now! Sorry for the procrastination. Life + other duties got in the way, you know how that goes. ;)

Anyway, enjoys! Any comments, questions, rants, death threats, etc, can be placed right here on this blog OR emailed to me at:

I look forward to hearing from you!

- A Clyde

PS: Stuff about the new demo:

- It's twice as long (the original demo wasn't that long, don't worry)
- You get to actually choose your pathways
- Balance issues fixed
- Plot-holes/dialogue addressed
- I changed the way some of the pictures were presented to give them a slightly more...'unified' look, if you will.
- There is a 'chart' Book that you can access from your menu screen that will explain the strengths and weaknesses of each element (since the game doesn't use traditional elements like "fire, water...etc".
- A new title screen

And of course, the mainstays:
- Colored arrows to direct you to your next destination (in addition to hints)
- When backtracking you can skip battles - meaning you don't have to flee from the same enemies over and over


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