Saturday, June 24, 2017


Wow, it's been over a year since my last update. That isn't very good, is it?

Every so often, I'll get an email or message from someone asking me what's going on with Mystery Man Zero. I never saw myself using RPG Maker again, so it was really painful telling people that the game will probably never get finished. But sometime last week, it crossed my mind, and with RPG Maker 2003 finally having a legal version  released forever ago, I decided to give MMZ another go and actually finish it this time.

I bought the program a couple of days ago and spent most of my time with it re-importing my resources to the "new" project. One by one. If it sounds agonizing, let me tell you, it was.

I got all that done, so now all that's left is to copy the maps over from the old version to the new one. I thought I could copy one map and then all of the maps under that 'family' would be copied too, but noooooo, I have to copy each map individually. Fun, fun, fun.

But I shouldn't complain. Even after all these years, people still care about this game, so it really means a lot. My plan is to write out the plot by hand and then transfer it to the game. I've been pretty good with handwriting stories first, so I'm hoping this will motivate me to finally finish this. If the story is finished at least, I can chip away at the other stuff until everything is done.

I'm going to throw in so many secrets and optional content, as a way of thanking people for bugging me about this for so long.

Hang in there y'all. A full-game will be released in 2018 AT THE LATEST, so help me God.

No comments: